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Meeru

Need Help Making a Mil-Sim Mission

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Hey guys, though i've played the arma series since 2012 i never really got into scripting and such.

Now in the ArmA III Beta i've wanted to make a CO-OP Missions for up to 4 Players (and maybe 5)

USAF Pararescue/PJ Misssion where a squad of pj's recieve randomly generated missions to go and treat civilians, green army and blufor units, and then return to base with the healed and drop them off at a designated field hospital area. Some times they will recieve another mission on their way back and will have to bring multiple people back.

Now after the first few times this would become boring so that there should 60% of the time take fire from a small enemy squad. Playing would be done by a pilot & three pararescuemen. In my opinion this would be an awesome multiplayer mission.

Also i don't know if i should use an MH-6 or one of those new Zero Dark Thirty helicopter's.

(The fifth unit would be an AH-6 Pilot circling around and helping in case of attack.)

Now if i could recieve a bit of help, so if someone has a state of the art stratis base equipped with everything already.

Scripts to randomly generate or a link to learn how to set those up.

and other helpful aid would by kindly appreciated, and hey if you really help i'll probably give you credit in the mission somehow. (probably your name on the armaholic download page and your name in my mission in the briefing area.

I await your replies my comrades. :yay:

Edited by Meeru

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Note that the "Zero Dark Thirty helicopter's" are supposed to have two gunners (one on the left, one on the right, each with a Minigun). Why not try flying both helos yourself to see which is more appropriate?

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ArmaHolic is a website where you can get base templates, scripts, addons etc for the ArmA series. Wasteland is a popular gametype where a few different missions randomly start every 10-20 minutes, 404wasteland is a popular wasteland "base" to start with and in the readme file the mod author even states that they like to promote custom user made edits to the wasteland mod.

Try taking a butchers at wasteland, you can learn the scripting functions for mission generating by taking a look at the mission files with notepad++, I don't know if ArmA 3 currently has a 3D Editor but ArmA 2 does and that's often used for making base templates which users can easily copy and paste into any mission they want, i've noticed the ArmA 3 editor has a Merge feature which i can only assume is for merging a mission template into another mission to slipstream the laborious process of opening one mission, selecting and copying units/objects/markers/triggers/modules and then pasting them into another mission.

There is also a scripted addon called 'R3F Artillery and Logistics' which lets you enter the game and move base related objects around, so in real-time anyone in the mission can build a base with fortifications and then they can proceed to "lock" objects so if another player wishes to steal fortifications, they must expose themselves as they start the long and grueling timed process of unlocking a single object which they can't cancel the animation/process for.

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That's alot of help, Thanks man, i'm totally gonna try that. Once i finish i'll e sure to msg you ! :D

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You should definitely use the UH-80 since I'm assuming you would have multiple wounded. Definitely interested in this as a mission since I've always liked the PJ's.

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