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kdk11

stop AI running off.

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I need a certain AI to not run away as soon as gunshots or units are in its area. I tried the waypoint hold and set it to careless yet he still runs. I also should point out at one point in the mission he will join joinSilent with a group in my mission so i cant just disable him like you can by using disableAI "MOVE"; disableAI "TARGET"; etc

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