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CAS Helicopter Attack Module Troubleshoot

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I have a mission where I would like to call in helicopter CAS. I have looked at all the youtube videos and tutorials. I have got this working before, but for some reason it refuses to work anymore. It is really odd. I feel like I am making a silly mistake somewhere. Can someone take a second look for me?

I followed these steps

1.Created the player

2. Created the Support requester module and synced it to the player

3. Created the Helicopter Attack provider module (non virtual)

4. Synced the provider module with the requester module

5. Created AH-9s and synced them with the provider module

When I go to the communications menu it should give me a choice to call in helicopters but the option is not available. It worked a few days ago but it no longer works. Did I add something that might be conflicting with it? Please take a look, I am going crazy.

I have provided my mission.sqm in the spoiler below. Please help

version=12;

class Mission

{

addOns[]=

{

"A3_Characters_F_BLUFOR",

"a3_map_stratis",

"A3_Characters_F_Civil",

"A3_Characters_F_OPFOR",

"A3_Weapons_F_Explosives",

"a3_modules_f_sites",

"A3_Modules_F_Supports",

"A3_Soft_F_Ifrit",

"A3_Air_F_MH9",

"A3_Modules_F_Intel"

};

addOnsAuto[]=

{

"A3_Characters_F_BLUFOR",

"A3_Characters_F_Civil",

"A3_Characters_F_OPFOR",

"a3_modules_f_sites",

"A3_Soft_F_Ifrit",

"A3_Modules_F_Intel",

"A3_Modules_F_Supports",

"A3_Air_F_MH9",

"A3_Weapons_F_Explosives",

"a3_map_stratis"

};

randomSeed=13122778;

class Intel

{

startWeather=0.29999998;

startWind=0.099999994;

startWaves=0.099999994;

forecastWeather=0.29999998;

forecastWind=0.099999994;

forecastWaves=0.099999994;

forecastLightnings=0.099999994;

year=2035;

month=7;

day=6;

hour=2;

startFogBase=0.001;

forecastFogBase=0.001;

startFogDecay=0.0049999999;

forecastFogDecay=0.0049999999;

};

class Groups

{

items=21;

class Item0

{

side="WEST";

class Vehicles

{

items=1;

class Item0

{

position[]={2802.3943,6.5932727,5653.1709};

azimut=18.336296;

offsetY=-2;

id=0;

side="WEST";

vehicle="B_diver_exp_F";

player="PLAYER COMMANDER";

leader=1;

skill=0.60000002;

init="POWS = [p1]; this addItem ""NVGoggles""; this assignitem ""NVGoggles""; this addPrimaryWeaponItem ""muzzle_snds_H"";";

syncId=0;

synchronizations[]={1,4};

};

};

};

class Item1

{

side="CIV";

class Vehicles

{

items=1;

class Item0

{

position[]={2995.3696,3.3499999,6014.0645};

id=1;

side="CIV";

vehicle="C_man_1";

leader=1;

skill=0.60000002;

text="p1";

init="this addAction [""Rescue POWs"",""rescuePows.sqf"",[POWS],1,false,true,"""",""(_target distance _this) < 3""]; this setPosATL (this modelToWorld[0,0,4]); this setUnitPos ""middle""; this allowfleeing 0;";

};

};

};

class Item2

{

side="EAST";

class Vehicles

{

items=1;

class Item0

{

position[]={2991.0098,3.3499999,6012.4043};

id=2;

side="EAST";

vehicle="O_Soldier_F";

leader=1;

skill=0.60000002;

init="this setPosATL (this modelToWorld[0,0,2]); this setUnitPos ""up""; this forceSpeed 0;";

};

};

};

class Item3

{

side="EAST";

class Vehicles

{

items=1;

class Item0

{

position[]={2993.7571,3.3499999,6014.8364};

azimut=-160.418;

id=3;

side="EAST";

vehicle="O_Soldier_F";

leader=1;

skill=0.60000002;

init="this setPosATL (this modelToWorld[0,0,4]); this setUnitPos ""up""; this forceSpeed 0;";

};

};

};

class Item4

{

side="EAST";

class Vehicles

{

items=1;

class Item0

{

position[]={2997.1387,3.3499999,6015.5742};

azimut=162.216;

id=4;

side="EAST";

vehicle="O_Soldier_F";

leader=1;

skill=0.60000002;

init="this setPosATL (this modelToWorld[0,0,4]); this setUnitPos ""up""; this forceSpeed 0;";

};

};

};

class Item5

{

side="EAST";

class Vehicles

{

items=2;

class Item0

{

position[]={3109.5396,4.6094947,6036.4912};

offsetY=-1.8;

id=5;

side="EAST";

vehicle="O_Soldier_F";

skill=0.38727123;

};

class Item1

{

position[]={3104.0181,4.6425877,6036.123};

offsetY=-1.8;

id=6;

side="EAST";

vehicle="O_Soldier_TL_F";

leader=1;

rank="CORPORAL";

skill=0.43219513;

};

};

class Waypoints

{

items=3;

class Item0

{

position[]={3069.5347,4.7179112,6036.1748};

combatMode="RED";

formation="LINE";

speed="LIMITED";

combat="SAFE";

class Effects

{

};

showWP="NEVER";

};

class Item1

{

position[]={3111.8591,4.5729504,6035.2246};

class Effects

{

};

showWP="NEVER";

};

class Item2

{

position[]={3112.7683,4.6765704,6037.75};

type="CYCLE";

class Effects

{

};

showWP="NEVER";

};

};

};

class Item6

{

side="EAST";

class Vehicles

{

items=2;

class Item0

{

position[]={2924.7371,3.4727411,5941.8335};

azimut=33.3946;

offsetY=-1.8;

id=7;

side="EAST";

vehicle="O_Soldier_F";

skill=0.37229699;

};

class Item1

{

position[]={2919.9243,3.4814124,5944.5649};

azimut=33.3946;

offsetY=-1.8;

id=8;

side="EAST";

vehicle="O_Soldier_TL_F";

leader=1;

rank="CORPORAL";

skill=0.37978423;

};

};

class Waypoints

{

items=3;

class Item0

{

position[]={2865.8242,2.9320607,5977.5576};

combatMode="RED";

formation="LINE";

speed="LIMITED";

combat="SAFE";

class Effects

{

};

showWP="NEVER";

};

class Item1

{

position[]={2925.9758,3.4650605,5939.4985};

class Effects

{

};

showWP="NEVER";

};

class Item2

{

position[]={2928.125,3.462765,5941.106};

type="CYCLE";

class Effects

{

};

showWP="NEVER";

};

};

};

class Item7

{

side="EAST";

class Vehicles

{

items=2;

class Item0

{

position[]={3007.4402,8.9308243,6071.4937};

azimut=25.020201;

offsetY=-1.8;

id=9;

side="EAST";

vehicle="O_Soldier_F";

skill=0.45091301;

};

class Item1

{

position[]={3002.2817,8.3518963,6073.4956};

azimut=25.020201;

offsetY=-1.8;

id=10;

side="EAST";

vehicle="O_Soldier_TL_F";

leader=1;

rank="CORPORAL";

skill=0.40973318;

};

};

class Waypoints

{

items=3;

class Item0

{

position[]={2951.5994,7.574388,6095.938};

combatMode="RED";

formation="LINE";

speed="LIMITED";

combat="SAFE";

class Effects

{

};

showWP="NEVER";

};

class Item1

{

position[]={3001.751,8.3595619,6071.6938};

class Effects

{

};

showWP="NEVER";

};

class Item2

{

position[]={3004.897,8.5277224,6072.5234};

type="CYCLE";

class Effects

{

};

showWP="NEVER";

};

};

};

class Item8

{

side="EAST";

class Vehicles

{

items=2;

class Item0

{

position[]={3087.532,28.683693,6168.749};

azimut=-14.0444;

offsetY=-1.8;

id=11;

side="EAST";

vehicle="O_Soldier_F";

skill=0.39850211;

};

class Item1

{

position[]={3082.2666,28.223206,6167.0508};

azimut=-14.0444;

offsetY=-1.8;

id=12;

side="EAST";

vehicle="O_Soldier_TL_F";

leader=1;

rank="CORPORAL";

skill=0.39850211;

};

};

class Waypoints

{

items=3;

class Item0

{

position[]={3025.9878,20.513075,6150.2339};

combatMode="RED";

formation="LINE";

speed="LIMITED";

combat="SAFE";

class Effects

{

};

showWP="NEVER";

};

class Item1

{

position[]={3095.3049,29.4835,6169.2109};

class Effects

{

};

showWP="NEVER";

};

class Item2

{

position[]={3084.9065,28.511724,6167.9468};

type="CYCLE";

class Effects

{

};

showWP="NEVER";

};

};

};

class Item9

{

side="EAST";

class Vehicles

{

items=3;

class Item0

{

position[]={3045.8989,27.996023,6194.2563};

offsetY=-1.8;

id=13;

side="EAST";

vehicle="O_Soldier_TL_F";

leader=1;

rank="CORPORAL";

skill=0.36106589;

};

class Item1

{

position[]={3048.2905,27.803469,6192.2061};

offsetY=-1.8;

id=14;

side="EAST";

vehicle="O_Soldier_SL_F";

rank="CORPORAL";

skill=0.35732228;

};

class Item2

{

position[]={3043.052,27.626451,6191.0674};

offsetY=-1.8;

id=15;

side="EAST";

vehicle="O_Soldier_AR_F";

rank="CORPORAL";

skill=0.34234756;

};

};

class Waypoints

{

items=9;

class Item0

{

position[]={3042.478,28.275173,6199.2881};

formation="FILE";

speed="LIMITED";

combat="SAFE";

class Effects

{

};

showWP="NEVER";

};

class Item1

{

position[]={3044.5925,28.232687,6204.0093};

class Effects

{

};

showWP="NEVER";

};

class Item2

{

position[]={3050.2302,28.172054,6210.7041};

class Effects

{

};

showWP="NEVER";

};

class Item3

{

position[]={3079.123,28.648918,6199.147};

class Effects

{

};

showWP="NEVER";

};

class Item4

{

position[]={3072.9919,27.915903,6177.1597};

class Effects

{

};

showWP="NEVER";

};

class Item5

{

position[]={3052.9785,27.344284,6179.063};

class Effects

{

};

showWP="NEVER";

};

class Item6

{

position[]={3046.2134,27.706032,6191.959};

class Effects

{

};

showWP="NEVER";

};

class Item7

{

position[]={3043.8174,27.901699,6194.0024};

class Effects

{

};

showWP="NEVER";

};

class Item8

{

position[]={3044.2405,28.153685,6195.835};

type="CYCLE";

class Effects

{

};

showWP="NEVER";

};

};

};

class Item10

{

side="EAST";

class Vehicles

{

items=10;

class Item0

{

position[]={3342.2773,6.3183022,5737.062};

azimut=308.90399;

id=16;

side="EAST";

vehicle="O_Soldier_SL_F";

leader=1;

rank="SERGEANT";

skill=0.32737333;

};

class Item1

{

position[]={3348.053,5.6551795,5736.2559};

azimut=308.90399;

id=17;

side="EAST";

vehicle="O_Soldier_TL_F";

rank="SERGEANT";

skill=0.32737333;

};

class Item2

{

position[]={3349.3069,5.3592858,5737.812};

azimut=308.90399;

id=18;

side="EAST";

vehicle="O_Soldier_AR_F";

player="PLAY CDG";

rank="CORPORAL";

skill=0.33333331;

};

class Item3

{

position[]={3350.5632,5.3626976,5739.3682};

azimut=308.90399;

id=19;

side="EAST";

vehicle="O_Soldier_GL_F";

skill=0.34983504;

};

class Item4

{

position[]={3351.8181,5.5597935,5740.9253};

azimut=308.90399;

id=20;

side="EAST";

vehicle="O_Soldier_LAT_F";

skill=0.25000003;

};

class Item5

{

position[]={3353.7034,6.1465688,5743.2583};

azimut=308.90417;

id=21;

side="EAST";

vehicle="O_soldier_TL_F";

rank="SERGEANT";

skill=0.46666664;

};

class Item6

{

position[]={3354.9597,6.5403934,5744.8169};

azimut=308.90399;

id=22;

side="EAST";

vehicle="O_Soldier_AR_F";

rank="CORPORAL";

skill=0.33333331;

};

class Item7

{

position[]={3356.2144,6.6245728,5746.3716};

azimut=308.90399;

id=23;

side="EAST";

vehicle="O_Soldier_GL_F";

skill=0.24126957;

};

class Item8

{

position[]={3357.4712,6.6649928,5747.9292};

azimut=308.90399;

id=24;

side="EAST";

vehicle="O_Soldier_F";

skill=0.26373154;

};

class Item9

{

position[]={3359.3557,6.7964797,5750.2637};

azimut=308.90399;

id=25;

side="EAST";

vehicle="O_medic_F";

skill=0.2;

};

};

class Waypoints

{

items=2;

class Item0

{

position[]={3343.7112,4.4781547,5744.5317};

synchronizations[]={11};

class Effects

{

};

showWP="NEVER";

syncId=7;

};

class Item1

{

position[]={2977.394,3.2908862,6049.9785};

type="SAD";

combatMode="RED";

speed="FULL";

combat="AWARE";

synchronizations[]={11};

class Effects

{

};

showWP="NEVER";

syncId=8;

};

};

};

class Item11

{

side="EAST";

class Vehicles

{

items=1;

class Item0

{

position[]={2874.2463,3.340523,6055.6719};

azimut=73.769203;

offsetY=-1.8;

special="NONE";

id=26;

side="EAST";

vehicle="O_Soldier_lite_F";

leader=1;

rank="CORPORAL";

skill=0.46963137;

init="this setPosATL (this modelToWorld[0,0,2]); this setUnitPos ""up""; this forceSpeed 0;";

};

};

class Waypoints

{

items=1;

class Item0

{

position[]={2874.2463,3.340523,6055.6719};

id=26;

type="HOLD";

combat="SAFE";

class Effects

{

};

showWP="NEVER";

};

};

};

class Item12

{

side="LOGIC";

class Vehicles

{

items=1;

class Item0

{

position[]={2863.1851,17.282045,6151.793};

class args

{

items=8;

class Item0

{

value="OPFOR";

parentCls="Site_Minefield";

typeName="side";

};

class Item1

{

value="rectangle";

parentCls="Site_Minefield";

typeName="shape";

};

class Item2

{

value="20";

parentCls="Site_Minefield";

typeName="axisA";

};

class Item3

{

value="20";

parentCls="Site_Minefield";

typeName="axisB";

};

class Item4

{

value="APERSBoundingMine";

parentCls="Site_Minefield";

typeName="minesType";

};

class Item5

{

value="30";

parentCls="Site_Minefield";

typeName="minesCount";

};

class Item6

{

value="Friendlies";

parentCls="Site_Minefield";

typeName="marked";

};

class Item7

{

value="TRUE";

parentCls="Site_Minefield";

typeName="conditionOfPresence";

};

};

id=27;

side="LOGIC";

vehicle="Site_Minefield";

leader=1;

lock="UNLOCKED";

skill=0.60000002;

};

};

};

class Item13

{

side="EAST";

class Vehicles

{

items=2;

class Item0

{

position[]={5016.1904,207.621,5863.4097};

azimut=235.40422;

id=28;

side="EAST";

vehicle="O_Ifrit_MG_F";

leader=1;

rank="SERGEANT";

skill=0.60000002;

};

class Item1

{

position[]={5027.6577,208.57436,5875.8013};

azimut=24.6187;

id=29;

side="EAST";

vehicle="O_Ifrit_MG_F";

rank="SERGEANT";

skill=0.60000002;

};

};

class Waypoints

{

items=2;

class Item0

{

position[]={5007.4229,206.52164,5856.7607};

synchronizations[]={11};

class Effects

{

};

showWP="NEVER";

syncId=9;

};

class Item1

{

position[]={2992.5229,3.3291197,6042.0791};

type="SAD";

speed="FULL";

synchronizations[]={11};

class Effects

{

};

showWP="NEVER";

syncId=10;

};

};

};

class Item14

{

side="EAST";

class Vehicles

{

items=1;

class Item0

{

position[]={5032.7925,208.85596,5915.7637};

azimut=231.242;

id=30;

side="EAST";

vehicle="O_Soldier_F";

player="PLAY CDG";

leader=1;

rank="SERGEANT";

skill=0.60000002;

};

};

};

class Item15

{

side="LOGIC";

class Vehicles

{

items=1;

class Item0

{

position[]={2741.3489,-10.313514,6025.7163};

class args

{

items=5;

class Item0

{

value="1";

parentCls="ModuleTaskCreate_F";

typeName="Units";

};

class Item1

{

value="Task1";

parentCls="ModuleTaskCreate_F";

typeName="ID";

};

class Item2

{

value="Clear the mines obstructing the port";

parentCls="ModuleTaskCreate_F";

typeName="Title";

};

class Item3

{

value="Disarm underwater mines using EOD kits";

parentCls="ModuleTaskCreate_F";

typeName="Description";

};

class Item4

{

value="";

parentCls="ModuleTaskCreate_F";

typeName="Marker";

};

};

id=31;

side="LOGIC";

vehicle="ModuleTaskCreate_F";

leader=1;

lock="UNLOCKED";

skill=0.60000002;

syncId=1;

synchronizations[]={2,3,0};

};

};

};

class Item16

{

side="LOGIC";

class Vehicles

{

items=1;

class Item0

{

position[]={2756.7864,-0.048815668,6035.189};

class args

{

items=1;

class Item0

{

value="SUCCEEDED";

parentCls="ModuleTaskSetState_F";

typeName="State";

};

};

id=32;

side="LOGIC";

vehicle="ModuleTaskSetState_F";

leader=1;

lock="UNLOCKED";

skill=0.60000002;

syncId=2;

synchronizations[]={12,1};

};

};

};

class Item17

{

side="LOGIC";

class Vehicles

{

items=1;

class Item0

{

position[]={2755.5425,-0.25994825,6028.1201};

class args

{

items=1;

class Item0

{

value="0";

parentCls="ModuleTaskSetDestination_F";

typeName="Destination";

};

};

id=33;

side="LOGIC";

vehicle="ModuleTaskSetDestination_F";

leader=1;

lock="UNLOCKED";

skill=0.60000002;

syncId=3;

synchronizations[]={1};

};

};

};

class Item18

{

side="LOGIC";

class Vehicles

{

items=1;

class Item0

{

position[]={2658.1958,25.0835,5718.0278};

class args

{

items=6;

class Item0

{

value="-1";

parentCls="SupportRequester";

typeName="BIS_SUPP_limit_Artillery";

};

class Item1

{

value="-1";

parentCls="SupportRequester";

typeName="BIS_SUPP_limit_CAS_Bombing";

};

class Item2

{

value="-1";

parentCls="SupportRequester";

typeName="BIS_SUPP_limit_CAS_Heli";

};

class Item3

{

value="-1";

parentCls="SupportRequester";

typeName="BIS_SUPP_limit_Drop";

};

class Item4

{

value="-1";

parentCls="SupportRequester";

typeName="BIS_SUPP_limit_Transport";

};

class Item5

{

value="-1";

parentCls="SupportRequester";

typeName="BIS_SUPP_limit_UAV";

};

};

id=34;

side="LOGIC";

vehicle="SupportRequester";

leader=1;

lock="UNLOCKED";

skill=0.60000002;

syncId=4;

synchronizations[]={0,5};

};

};

};

class Item19

{

side="LOGIC";

class Vehicles

{

items=1;

class Item0

{

position[]={1698.8484,5.5,5510.2891};

id=35;

side="LOGIC";

vehicle="SupportProvider_CAS_Heli";

leader=1;

lock="UNLOCKED";

skill=0.60000002;

syncId=5;

synchronizations[]={4,6};

};

};

};

class Item20

{

side="WEST";

class Vehicles

{

items=2;

class Item0

{

position[]={1717.3264,5.5,5475.3413};

id=36;

side="WEST";

vehicle="B_AH9_F";

leader=1;

rank="CAPTAIN";

skill=0.60000002;

syncId=6;

synchronizations[]={5};

};

class Item1

{

position[]={1735.1903,5.5,5467.5059};

id=37;

side="WEST";

vehicle="B_AH9_F";

rank="LIEUTENANT";

skill=0.60000002;

};

};

};

};

class Vehicles

{

items=30;

class Item0

{

position[]={2716.1724,0.11946794,6110.0591};

azimut=-49.576302;

offsetY=-1;

id=38;

side="EMPTY";

vehicle="UnderwaterMine";

leader=1;

skill=0.60000002;

text="u4";

};

class Item1

{

position[]={2805.1462,0.018999744,6071.5098};

azimut=-149.05499;

offsetY=-1.8;

id=39;

side="EMPTY";

vehicle="UnderwaterMine";

leader=1;

skill=0.60000002;

text="u5";

};

class Item2

{

position[]={2788.3606,-0.039209165,6039.2188};

azimut=-65.099197;

offsetY=-2;

id=40;

side="EMPTY";

vehicle="UnderwaterMine";

leader=1;

skill=0.60000002;

text="u2";

};

class Item3

{

position[]={2777.5596,0.024126807,6056.6309};

azimut=-42.071602;

offsetY=-1;

id=41;

side="EMPTY";

vehicle="UnderwaterMine";

leader=1;

skill=0.60000002;

text="u3";

};

class Item4

{

position[]={2795.1541,-0.028047135,6025.167};

azimut=-114.757;

offsetY=-1.5;

id=42;

side="EMPTY";

vehicle="UnderwaterMine";

leader=1;

skill=0.60000002;

text="u1";

};

class Item5

{

position[]={2870.5457,1.6471325,6046.4878};

azimut=-92.323494;

offsetY=-1.8;

id=43;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item6

{

position[]={2871.0923,1.6709583,6039.415};

azimut=-92.323494;

offsetY=-1.8;

id=44;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item7

{

position[]={2877.8691,1.6022192,6032.1025};

azimut=-92.323494;

offsetY=-1.8;

id=45;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item8

{

position[]={2886.1736,1.3908625,6038.6416};

azimut=-92.323494;

offsetY=-1.8;

id=46;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item9

{

position[]={2880.4045,1.5394158,6039.4873};

azimut=-107.74221;

offsetY=-1.8;

id=47;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item10

{

position[]={2913.2834,1.6390862,6015.355};

azimut=-107.74221;

offsetY=-1.8;

id=48;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item11

{

position[]={2890.7507,1.4033417,6035.1753};

azimut=-92.323494;

offsetY=-1.8;

id=49;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item12

{

position[]={2887.1543,1.4425366,6030.9243};

azimut=-92.323494;

offsetY=-1.8;

id=50;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item13

{

position[]={2908.6672,1.5346618,6024.3198};

azimut=-92.323494;

offsetY=-1.8;

id=51;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item14

{

position[]={2884.7349,1.4046046,6026.2163};

azimut=-92.323494;

offsetY=-1.8;

id=52;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item15

{

position[]={2898.9248,1.4930798,6023.1431};

azimut=-92.323494;

offsetY=-1.8;

id=53;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item16

{

position[]={2899.9055,1.2736633,6028.0474};

azimut=-92.323494;

offsetY=-1.8;

id=54;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item17

{

position[]={2923.5764,1.5021179,6007.1226};

azimut=-92.323494;

offsetY=-1.8;

id=55;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item18

{

position[]={2905.1367,1.5910206,6016.4082};

azimut=-92.323494;

offsetY=-1.8;

id=56;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item19

{

position[]={2920.8301,1.5711377,6018.2388};

azimut=-92.323494;

offsetY=-1.8;

id=57;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item20

{

position[]={2949.3252,1.4241259,5992.127};

azimut=-92.323494;

offsetY=-1.8;

id=58;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item21

{

position[]={2933.2502,1.4490716,6001.8799};

azimut=-92.323494;

offsetY=-1.8;

id=59;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item22

{

position[]={2956.8989,1.4006776,5981.9795};

azimut=-92.323494;

offsetY=-1.8;

id=60;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item23

{

position[]={2966.5728,1.4055506,5989.6113};

azimut=-92.323494;

offsetY=-1.8;

id=61;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item24

{

position[]={2980.053,1.5257471,5978.0996};

azimut=-92.323494;

offsetY=-1.8;

id=62;

side="EMPTY";

vehicle="APERSBoundingMine";

leader=1;

skill=0.60000002;

};

class Item25

{

position[]={2947.3931,1.3852332,6003.7554};

azimut=-50.76226;

offsetY=-1.8;

id=63;

side="EMPTY";

vehicle="APERSTripMine";

leader=1;

skill=0.60000002;

};

class Item26

{

position[]={2737.3064,-0.0018851346,6135.6221};

azimut=-149.05499;

offsetY=-1.8;

id=64;

side="EMPTY";

vehicle="UnderwaterMine";

leader=1;

skill=0.60000002;

text="u6";

};

class Item27

{

position[]={2779.7095,-0.0088307559,6076.5801};

azimut=-149.05499;

offsetY=-1.8;

id=65;

side="EMPTY";

vehicle="UnderwaterMine";

leader=1;

skill=0.60000002;

text="u7";

};

class Item28

{

position[]={2696.2708,0.10763966,6076.5088};

azimut=-149.05499;

offsetY=-1.8;

id=66;

side="EMPTY";

vehicle="UnderwaterMine";

leader=1;

skill=0.60000002;

text="u8";

};

class Item29

{

position[]={2742.9036,0.032101311,6039.168};

azimut=-149.05499;

offsetY=-1.8;

id=67;

side="EMPTY";

vehicle="UnderwaterMine";

leader=1;

skill=0.60000002;

text="u9";

};

};

class Markers

{

items=11;

class Item0

{

position[]={2990.9324,3.3499999,6017.728};

name="chem1";

text="chem1";

type="Empty";

colorName="ColorRed";

a=2;

b=2;

};

class Item1

{

position[]={2862.7319,17.434214,6152.3594};

name="Mines";

text="Mines";

markerType="RECTANGLE";

type="Empty";

colorName="ColorRed";

a=20;

b=20;

};

class Item2

{

position[]={2795.2205,0.01005039,6025.2432};

name="1";

type="hd_dot";

colorName="ColorRed";

};

class Item3

{

position[]={2788.2737,-0.027830055,6039.3345};

name="1_1";

type="hd_dot";

colorName="ColorRed";

};

class Item4

{

position[]={2777.5928,-0.11986613,6056.751};

name="1_2";

type="hd_dot";

colorName="ColorRed";

};

class Item5

{

position[]={2805.3174,0.00071054639,6071.4619};

name="1_3";

type="hd_dot";

colorName="ColorRed";

};

class Item6

{

position[]={2779.9075,0.049968328,6076.3999};

name="1_4";

type="hd_dot";

colorName="ColorRed";

};

class Item7

{

position[]={2742.8806,0.045602016,6039.5029};

name="1_5";

type="hd_dot";

colorName="ColorRed";

};

class Item8

{

position[]={2695.4595,-0.17654078,6077.1177};

name="1_6";

type="hd_dot";

colorName="ColorRed";

};

class Item9

{

position[]={2716.0129,-0.11411441,6110.9712};

name="1_7";

type="hd_dot";

colorName="ColorRed";

};

class Item10

{

position[]={2737.7761,0.099807754,6136.7642};

name="1_8";

type="hd_dot";

colorName="ColorRed";

};

};

class Sensors

{

items=5;

class Item0

{

position[]={3032.6528,4.1068726,6035.416};

a=0;

b=0;

interruptable=1;

age="UNKNOWN";

expCond="true";

expActiv="_light = ""Chemlight_green"" createVehicle getMarkerPos ""chem1"";";

class Effects

{

};

};

class Item1

{

position[]={2986.9995,3.3380835,6033.9224};

a=200;

b=200;

activationBy="WEST";

activationType="EAST D";

interruptable=1;

age="UNKNOWN";

name="alarm1";

expActiv="hint ""Compromised - Enemy QRF inbound!"";";

class Effects

{

soundDet="AlarmSfx";

track="RadioAmbient1";

};

synchronizations[]={8,7,10,9};

syncId=11;

};

class Item2

{

position[]={2768.322,0.09368813,6039.3906};

a=0;

b=0;

interruptable=1;

age="UNKNOWN";

expCond="!mineActive u1 && !mineActive u2 && !mineActive u3 && !mineActive u4 && !mineActive u5 && !mineActive u6 && !mineActive u7 && !mineActive u8 && !mineActive u9";

expActiv="hint ""Underwater Mines Disabled - New Exfiltration Option Available""";

class Effects

{

};

synchronizations[]={2};

syncId=12;

};

class Item3

{

position[]={2708.616,0.51799744,6053.5669};

a=10;

b=10;

activationBy="STATIC";

activationType="NOT PRESENT";

interruptable=1;

age="UNKNOWN";

idStatic=52368;

idObject=-1750948720;

expActiv="Hint ""Light House Destroyed!""";

class Effects

{

};

};

class Item4

{

position[]={3063.4919,28.151239,6187.5024};

a=15;

b=15;

activationBy="STATIC";

activationType="NOT PRESENT";

interruptable=1;

age="UNKNOWN";

idStatic=56695;

idObject=-1742537353;

expActiv="Hint ""Radio Tower Destroyed""";

class Effects

{

};

};

};

};

class Intro

{

addOns[]=

{

"a3_map_stratis"

};

addOnsAuto[]=

{

"a3_map_stratis"

};

randomSeed=14676684;

class Intel

{

timeOfChanges=1800.0002;

startWeather=0.30000001;

startWind=0.1;

startWaves=0.1;

forecastWeather=0.30000001;

forecastWind=0.1;

forecastWaves=0.1;

forecastLightnings=0.1;

year=2035;

month=7;

day=6;

hour=14;

minute=15;

startFogBase=0.001;

forecastFogBase=0.001;

startFogDecay=0.0049999999;

forecastFogDecay=0.0049999999;

};

};

class OutroWin

{

addOns[]=

{

"a3_map_stratis"

};

addOnsAuto[]=

{

"a3_map_stratis"

};

randomSeed=6205364;

class Intel

{

timeOfChanges=1800.0002;

startWeather=0.30000001;

startWind=0.1;

startWaves=0.1;

forecastWeather=0.30000001;

forecastWind=0.1;

forecastWaves=0.1;

forecastLightnings=0.1;

year=2035;

month=7;

day=6;

hour=14;

minute=15;

startFogBase=0.001;

forecastFogBase=0.001;

startFogDecay=0.0049999999;

forecastFogDecay=0.0049999999;

};

};

class OutroLoose

{

addOns[]=

{

"a3_map_stratis"

};

addOnsAuto[]=

{

"a3_map_stratis"

};

randomSeed=10391883;

class Intel

{

timeOfChanges=1800.0002;

startWeather=0.30000001;

startWind=0.1;

startWaves=0.1;

forecastWeather=0.30000001;

forecastWind=0.1;

forecastWaves=0.1;

forecastLightnings=0.1;

year=2035;

month=7;

day=6;

hour=14;

minute=15;

startFogBase=0.001;

forecastFogBase=0.001;

startFogDecay=0.0049999999;

forecastFogDecay=0.0049999999;

};

};

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It seems the support module is borked atm. You'll have to wait till BIS fix it.

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