maluslaus 10 Posted May 12, 2013 Is there a way to make civilians detect and avoid mines? In the minefield module (Sites>Minefield) it is possible to set 'Placed by' to BLUFOR/OPFOR/Independent, which works great for corresponding fractions, but not for civilians. An alternative is to assign civilians to independent fraction, make independents friendly to everyone, and make minefields 'placed by independent', but that does not work with my mission scenario... Any suggestions would be appreciated. Share this post Link to post Share on other sites