skelebob9 2 Posted March 31, 2013 This goes in your mission's description.ext: class CfgIdentities { class British { name = ""; // Replace with your desired soldier name - all soldiers with the 'British' identity will use this name! face = "Face01"; glasses = "None"; speaker = "Male02ENG"; pitch = 1; }; }; In-game, just add this to your unit's init field: this setIdentity "British"; Voila, your squad has British voices. Be sure to change the name, and I recommend making multiple indentity classes with different names or your soldiers will all have the same name. Share this post Link to post Share on other sites
HKFlash 9 Posted March 31, 2013 Thanks for you contribution. P.S. - Long live the Royal Marines! Share this post Link to post Share on other sites