buster0083 1 Posted March 31, 2013 Has anyone got a suggestion for spawning AI units sleeping? I'm building a mission with players sabotaging laagered vehicles and if possible I'd like to have their "crews" asleep in the centre but can't conceive a way to make it happen. Share this post Link to post Share on other sites
SimonSays 1 Posted March 31, 2013 Pretty sure that there´s no animation yet for sleeping. if there was one you could give the units a WP and use playMove or switchMove Share this post Link to post Share on other sites
buster0083 1 Posted March 31, 2013 Yeah I guess if anything I'm going to have to live with them being prone and unarmed... maybe having them sit is a better idea haha Share this post Link to post Share on other sites
2nd ranger 282 Posted March 31, 2013 (edited) [] call BIS_fnc_animViewer; kia_gunner_standup01 acts_InjuredLyingRifle01 Helper_InjuredRfl KIA_gunner_static_low01 KIA_passenger_boat_holdleft KIA_passenger_flatground Edited March 31, 2013 by 2nd Ranger Share this post Link to post Share on other sites