spectrersg 9 Posted March 24, 2013 Hi guys, kind of an oddball issue here and I read it has something to do with the rvmat (or something like that). I'm somewhat new to texturing and setting up a config on my own, but I got most of it down. I have this really weird issue of all my uniforms having this .... leather-like shine on them. As seen in the images at this link: http://imgur.com/a/oJh5U I dont know if this is a config issue or not, but it may be, so if this thread needs to be moved I'd appreciate it mods! :) Does anyone know how to deal with this shine on the units? Thanks! Share this post Link to post Share on other sites
fluttershy 2 Posted March 25, 2013 Check your Color settings and brigthness with the original textures. Apperently the reflection values of the default B_Soldier_F are a bit higher then they were in A2. I had to tone down the brightness in my textures as well. The little extra work will get you a long way though. Share this post Link to post Share on other sites
ovenmit 11 Posted March 25, 2013 This is fixed in the latest alpha (not dev) patch. My own re-textured units look fine now, not like they have plastic wrap on. Share this post Link to post Share on other sites
spectrersg 9 Posted March 25, 2013 (edited) I had them quite dark. In fact I had to go back and lighten them up. Even adding just a matte black that looks perfect shows up like I'm wearing a shiny gimp suit ingame. Everything is inheriting the B_Soldier_Base_F class. Edit: nevermind you're right Mud. Thanks! Edited March 25, 2013 by SpectreRSG Share this post Link to post Share on other sites