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nerkaid

Objects don't fall (Mission Editor Arma 3)

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Hi,

First of all sorry my English. I'm noob on the missiond editor, I've only used since the Arma 3 release. I'm trying to put some object (EMPTY->OBJECTS) on my mission, simulating a drug laboratory. All this object are on the second floor of a building. I set they at 4 height but the objects are floating until I don't shot him. It's like "enableSimulation" was off until I shot. Somebody know what I'm doin wrong? On this video, at second 40, you could watch what I'm telling:



The only object that seems feel the gravity before been shot it's the "Old Ammo Box". Maybe on the Arma 3 objects it's missing some internal data?

Then, another question. I want that, to accomplished a task, the player have to destroy one ammo box. How could I do it? I tried with a trigger "no present" synchronized with the object, but it seems don't work...

Thanks in advance, and best regards!

Edited by nerkaid

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I've added a video where you can see what happens.

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