jeppelykke 0 Posted July 16, 2002 Heeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeelp  I cannot seem to get this simple test script to work: Unit Name = Jeppe Trigger: Activation: Repeatedly ON activaction: [] exec "test.sqs" In test.sqs: ?(player == "Jeppe"):goto "Jeppe" goto "TheEnd" #Jeppe Hint "This Works" #TheEnd What is the problem here, i just want it to be able to only work if its that unit that enter the Trigger area! Anyone able to see why that simple thing dont work, and how i can fix it so it do work. I been reading all help files and forums and every seems to be useing: ?(player == "Jeppe"):goto "Jeppe" ?(nameofplayer == "Jeppe"):goto "Jeppe" Both dont work Hope you can help! Best Regards Jeppe Lykke, Denmark  Share this post Link to post Share on other sites
Guest Posted July 16, 2002 Group the unit that you want to activate the trigger with the trigger. Share this post Link to post Share on other sites
=BFP=Cheetah 0 Posted July 16, 2002 maybe in a triggers condition field: nameofplayer in thislist Share this post Link to post Share on other sites
jeppelykke 0 Posted July 17, 2002 Thats the problem its a Continue's trigger and it do driffent things if A Unit get in, i have 5 units groups that needs to use that trigger! thats why i need the unit = unitname then goto but seems not to be working.! Am sorry, Cheetah i dont understand what you mean is it [nameofplayer inthislist] exec "test.sqs" Best Regards Jeppe Lykke, Denmark Share this post Link to post Share on other sites