babyloncome 3 Posted March 14, 2013 Hi all, I have a question regarding the use of CBA on a vanilla server... The server in question is pure vanilla (no mods). However, we would like to allow JSRS sound mod and as far as I am aware, as this is a client side mod all we would require is the bikey for CBA_CO & JSRS on the server in order for this to work. My question is could this cause any issues with mission scripts if players were joining some with and some without CBA? I only ask as I have been told if there is a mix of players with and without CBA on the same server then certain scripts within mission could break or cause errors, can anyone confirm this? Share this post Link to post Share on other sites