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Sasuke

'Moving Camera.sqs"

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Hey guys, made an awesome mission on ArmA 3 (And the same thing applies to A2), and here's how it goes: The starting is a camera shot of an enemy base via UAV Location, and the only way I've found to make it zoom is to add various camera locations (Move it closer, press Left Mouse, move it closer, press left mouse). I don't have the script on hand right now, but would anyone know how to add multiple camera positions to the same script, same camera? And also how to make it flow position to position (Like an actual zoom) or perhaps just have it go between one really high up one, to one really low. And one last thing, is there a good UAV Effect in ArmA 3 to be added to Cameras, or perhaps custom createable effects?

I know this is a mouthfull guys, so let me know if you need further info.

Thanks,

SGT M. Sasuke

11th MEU Outlaw 2 Actual :cool:

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Bump, could really use an answer guys, nothing's working...

---------- Post added at 12:32 ---------- Previous post was at 12:30 ----------

titlecut [" ","BLACK IN",1]
_camera = "camera" camcreate [0,0,0]
_camera cameraeffect ["internal", "back"]

;=== 14:51:29
_camera camPrepareTarget [-55102.08,84473.38,19.82]
_camera camPreparePos [3724.91,3606.90,0.45]
_camera camPrepareFOV 0.500
_camera camCommitPrepared 0
@camCommitted _camera

~30

_camera cameraeffect ["terminate","back"] // Attempted removing this...
camdestroy _camera
end1=true;
exit;

titlecut [" ","BLACK IN",1]
_camera = "camera" camcreate [0,0,0]
_camera cameraeffect ["internal", "back"]

;=== 14:51:29
_camera camPrepareTarget [-55102.08,84473.38,19.82] // This bit's obviously different in my script
_camera camPreparePos [3724.91,3606.90,0.45]
_camera camPrepareFOV 0.500
_camera camCommitPrepared 0
@camCommitted _camera

~15

_camera cameraeffect ["terminate","back"]
camdestroy _camera
end1=true;
exit;

And the tutorial I used:

Thanks.

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Ummm, not sure what issue you may be having but the second vid covers all that unless you are having some other problem.

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How did I not see that... Works like a charm, thanks for the hint... haha..

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