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Killface

Hideobject with trigger

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Ok I have this trigger working like this :

{_x setDammage 1} foreach thisList

It will kill all in trigger zone,its nice but we have weapon and stuff left over so any1 know a code to hide all object in the trigger zone?

---------- Post added at 22:36 ---------- Previous post was at 21:18 ----------

nvm just found out you can use hide/unhidden from F7 option and link it to trigger in the editor :)

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