Killface 10 Posted March 13, 2013 Ok I have this trigger working like this : {_x setDammage 1} foreach thisList It will kill all in trigger zone,its nice but we have weapon and stuff left over so any1 know a code to hide all object in the trigger zone? ---------- Post added at 22:36 ---------- Previous post was at 21:18 ---------- nvm just found out you can use hide/unhidden from F7 option and link it to trigger in the editor :) Share this post Link to post Share on other sites