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itchy_trigger

Ading weapons problem

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I want a standard Resistance side soldier to carry an SVD Dragunov sniper rifle. So I inserted a soldier and named him SOL1. On the Initialization line I place the following commands:

RemoveAllWeapons sol1; sol1 addWeapon "SVDDragunov"; sol1 addMagazine "SVDDragunov" (and repeat this command 4 times); sol1 addMagazine "HandGrenade" (repeat 5 times)

This gives me a soldier with a SVD Dragunov rifle with 4 clips and five grenades.

The problem is that when I start the mission it starts with the rifle empty and I have to use the RELOAD button to make the bullets appear. (Normally you start the mission with your rifle already loaded).

I want this unit to be controlled by the computer. When I test the mission I place an enemy unit in front of the sniper soldier. He drops prone and aims at the enemy but never fires. For some reason he doesn’t reload the weapon he just stands there with the rifle on his hand.

Is there any way I can make his start the mission with the rifle already loaded?

Or any other way to make him fire?

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place one addmagazine command before addweapon command. this is a very often asked question.

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