Rafterman 10 Posted March 10, 2013 Hey! I have a mission, where I have trigger, which activates when OPFOR detects BLUFOR and with activation of the trigger, a sound alarm starts playing. Now I wonder how I can do that when the sound starts playing, all AI players starts looking for/attacking the intruders (real players) and if possible, to make an heli take-off from the enemy base and search for us too? Thank you! Share this post Link to post Share on other sites
pipyn1970 19 Posted March 13, 2014 Have you worked out how to deactivate the alarm yet Mate? I'm after the alarm being triggered when blufor are detected by opfor but I want my player (blufor) to walk to a building & the alarm will deactivate. Cheers Share this post Link to post Share on other sites