fortun 14 Posted March 8, 2013 Was watching the Arma 3 Showcase Trailer, and found they had placed Chemlights on the ground. Looked really cool! But how did they do? Can someone try to help how to place Chemlights in the Editor on the ground. Share this post Link to post Share on other sites
cuel 25 Posted March 8, 2013 Put a game logic (F1) where you want the chem light, set the condition of presence to isServer Put this in the init field: 0 = createVehicle ["Chemlight_blue",getPosATL this,[],0,"NONE"]; Share this post Link to post Share on other sites
fortun 14 Posted March 8, 2013 Thank you so much, will test it! ;) Share this post Link to post Share on other sites