goatboy 1 Posted March 7, 2013 ok i have been looking around and have came up short. What i am trying to do is make it so when people span in on my mp mission thy have nothing on or may be a hand gun. Or even beta if some one has a code for getting rid of smoke nades as thy seam to lag server out hard. Share this post Link to post Share on other sites
pappmensch 1 Posted March 7, 2013 (edited) What I found out so far: removeallcontainers this; (or unit name instead of "this" - removes ammobelts, vests, you name it); removeallweapons this; (or unit name instead of "this" - removes what it says); You can also remove certain weapons using it's certain weapons class: this removeweapon "CLASS"; (removes a specified weapon from a unit); this removeitem "CLASS"; (removes an item); To find out the weapon classnames you might want to check out Sickboy's thread over here. Edit: Read your post again and as you said you wanted to use it for multiplayer, you might want to try this: removeallweapons this; this addEventHandler ["respawn", {removeallweapons (_this select 0)}]; Edited March 7, 2013 by pappmensch Share this post Link to post Share on other sites
goatboy 1 Posted March 7, 2013 Edit: Read your post again and as you said you wanted to use it for multiplayer, you might want to try this: removeallweapons this; this addEventHandler ["respawn", {removeallweapons (_this select 0)}]; Shot man it worked a treat. Share this post Link to post Share on other sites