kraZey 1 Posted February 28, 2013 My server keeps listing players as "losing connection", but they aren't! Everybody has low pings and no desync. Anybody have a clue to why this is happening? Windows 2008 R2 KVM Latest ArmA 2 OA Beta patch Many thanks in advance! Share this post Link to post Share on other sites
fortiZ 10 Posted March 2, 2013 (edited) We also have this problem :7 /push Windows 2008 R2 8GB RAM Virtual CPU (QEMU) 3.29 GHz (4 processors) 100 MBit DayZ: 1.7.6.1 Beta: 102285 Slot: 50 additional startparameters: -cpuCount=2 -maxMem=2047 -noSound -exThreads=1 -noPause also tried: -bandwidthAlg=2 Open ports [table=width: 300, class: grid, align: left] [tr] [td]Out[/td] [td]In[/td] [/tr] [tr] [td]2302,2305[/td] [td]2302,2303,2305[/td] [/tr] [/table] basic.cfg MinBandwidth=128000000; MaxBandwidth=1073741824; MaxMsgSend=92; MaxSizeGuaranteed=128; MaxSizeNonguaranteed=64; MinErrorToSendNear=0.029999997; MinErrorToSend=0.0019999994; MaxCustomFileSize=0; Windowed=0; adapter=-1; 3D_Performance=1; Resolution_Bpp=32; serverLongitude=13; serverLatitude=53; serverLongitudeAuto=13; serverLatitudeAuto=53; Logfile: 2:16:08 BattlEye Server: Initialized (v1.170) 2:16:08 Host identity created. 2:16:08 BattlEye Server: RCon admin #0 (127.0.0.1:55384) logged in 2:16:30 THATSME uses modified data file 2:16:30 BattlEye Server: Player #0 THATSME (11.333.333.777:2304) connected 2:16:30 Player THATSME connecting. 2:16:30 Mission DayZ Chernarus read from directory. 2:16:31 Player THATSME connected (id=91231236). 2:16:31 BattlEye Server: Player #0 THATSME - GUID: f1228234a0608f305a52869b7fd6933ab (unverified) 2:16:31 BattlEye Server: RCon admin #0: (Global) Welcome to N.X. Gaming, THATSME! 2:16:31 BattlEye Server: Verified GUID (f1228234a0608f305a52869b7fd6933ab) of player #0 THATSME 2:16:37 Roles assigned. 2:16:38 Reading mission ... 2:16:43 Mission read. 2:16:55 BattlEye Server: Could not connect to BE Master 2:16:55 BattlEye Server: Update attempt failed 2:17:43 Game started. 2:18:16 Player THATSME is losing connection 2:18:58 Player THATSME is losing connection 2:19:41 Player THATSME is losing connection 2:21:50 Player THATSME is losing connection 2:24:42 Player THATSME is losing connection 2:25:25 Player THATSME is losing connection 2:26:51 Player THATSME is losing connection 2:27:34 Player THATSME is losing connection 2:28:17 Player THATSME is losing connection 2:29:00 Player THATSME is losing connection 2:30:26 Player THATSME is losing connection 2:30:26 BattlEye Server: Could not connect to BE Master 2:30:26 BattlEye Server: Update attempt failed 2:31:09 Player THATSME is losing connection 2:31:52 Player THATSME is losing connection 2:32:35 Player THATSME is losing connection 2:33:27 Player THATSME disconnected. 2:33:27 BattlEye Server: Player #0 THATSME disconnected its not only me. I just take this part while testing alone :C Some "highlights" in our RPT 2:27:45 "TIME SYNC: Local Time set to [2013,3,2,11,27]" 2:27:45 Error in expression <)>5 ) then { ["dayzSetDate",_date] call broadcastRpcCallAll; diag_log ("TIME SYN> 2:27:45 Error position: <broadcastRpcCallAll; diag_log ("TIME SYN> 2:27:45 Error Undefined variable in expression: broadcastrpccallall 0:09:48 "DEBUG FPS: 50.1567" 0:10:16 Server: Object 5:138 not found (message 91) 0:10:34 Server: Object 5:151 not found (message 99) 0:10:34 Server: Object 5:151 not found (message 99) 0:10:34 Server: Object 5:152 not found (message 91) 0:10:34 Server: Object 5:151 not found (message 99) 0:10:34 Server: Object 5:152 not found (message 91) 0:10:34 Server: Object 5:151 not found (message 99) 0:10:34 Server: Object 5:151 not found (message 99) 0:10:34 Server: Object 5:151 not found (message 99) 0:10:34 Server: Object 5:151 not found (message 99) hope you could help :7 Best regards, fortiZ Edited March 2, 2013 by fortiZ Share this post Link to post Share on other sites
fortiZ 10 Posted March 13, 2013 Sorry for pushing the thread, still need help :c Share this post Link to post Share on other sites