Johny 25 Posted February 22, 2013 (edited) Here comes the new beta patch. This version does include updated SDK (workbech). There are some major changes in the Strategy game! File: Carrier_Command_Patch_1_05_0004_Beta_SDK.zip CRC-32: 0af5bf67 MD4: d405febaa6e62c9ba48796d17f31479e MD5: f2476115f5da8bcc40788e9131cbb8e3 SHA-1: 3f5a3a1b57afaf27e690538e7f3d243b272bf845 Patch 1.05.0004 Changelog --------------------------------------------------------------------- - Added water reflections - Enhanced strategy AI logic for attacking and defending islands - added Fog-of-war: + enemy island type is not visible unless the island has connection to players network or player visits the island + enemy island defense strength is not visible unless island has connection to players network - Added optional tech level setting for the Strategy game - In the strategy game, player now has to always "find" some items on enemy or neutral islands (carrier weapons, Hammerhead, Torpedo, Howitzer, Walrus Missiles) Download from Store.bistudio.com Steam user can get it by subscribing to BETA "beta" under Carrier Command>Properties>BETAS in their Steam library Edited February 22, 2013 by Johny Steam info Share this post Link to post Share on other sites
Johny 25 Posted April 4, 2013 After a prolonged delay here is an update for the beta: File: Carrier_Command_Patch_1_05_0026_Beta_SDK.zip CRC-32: c3a9c872 MD4: d0257ff432dde7fe47935cc0fde13543 MD5: 537391e2dbc8a2028acff1ae92ffb4bc SHA-1: 63bd62f8a55e8fdb4d33e4c2f43032cc6a7a9fe8 Patch 1.05.0026 Changelog --------------------------------------------------------------------- - Fixed player becoming stuck on a bridge in the Vattland FPS mission of the Gaea Mission Campaign - Fixed siren not shutting down after capturing Arachnid Command Center in tutorial mission of the Gaea Mission Campaign - Fixed cutscene playback preventing continuation of the Gaea Mission Campaign - Fixed No capsules added onto the carrier if high startup tech level selected in the Strategy Game - Fixed Enemy Carrier attempting to hide at the nearest island - Improved Enemy carrier equipment logic - Fixed incorrect mission selected after island has already been captured - Improved "Blueprint acquired" notice - Fixed defensive turret spawns on Fulcrum in Strategy game Download from Store.bistudio.com Steam user can get it by subscribing to BETA "beta" under Carrier Command>Properties>BETAS in their Steam library Share this post Link to post Share on other sites