dayz10k 1 Posted January 22, 2013 want to create something to warn me of players offmap something along the lines of _posxplayer = getpos _player select 0 _posyplayer = getpos _player select 1 if ((_posxplayer < 0) || (_posyplayer < 0)) { _message = format["%1 left the playable map!,_player]; _loc_message = format["%1 left the playable map at %2, %3!,_player, _posxplayer, posyplayer]; diag_log _loc_message; [nil, nil, rspawn, [_player, _message], { (_this select 0) globalChat (_this select 1) }] call RE; } can anyone spot check this logic for me? also, in MP would this sort of calculation crush performance? maybe set it on a sleep 10; Share this post Link to post Share on other sites