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giorox

Converting Textures in O2 gives error

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So i UV mapped 95% of my model and i created the texture for it in Photoshop, then i saved it as "GIX_Nlosclul_CO.tga" with 32 bit resolution and unticked RLE compression. Though, when i go into Oxygen, i select the part of the model i textured, press E to open the properties and then get the .tga so it converts it into .paa, it gives me the following error:

  Quote
Cannot convert "P:\NLOS-LS\GIX_Nlosclul.tga" to "P:\NLOS-LS\GIX_Nlosclul.paa".

And i can't seem to know what the error is, any ideas? I've searched around the forums and none of the topics helped me solve this.

If it matters, the .tga file is 48.977kB

EDIT: I converted it manually in TexViewer and it applied, though when i go into Bulldozer it says it cannot load texture, and the texture is black

Edited by Giorox

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does it have proper dimensions? The width and height of the texture have to be 2^x pixels: 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096.

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NEVERMIND OOO: You just helped me realize my stupidity. THANK YOU SO MUCH, i just fixed it :3

I forgot about the image size on photoshop, it messed me up pretty bad, Thank you so much sir \o

I LOVE YOU, (no homo though)

Edited by Giorox

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