rrpatch 10 Posted November 27, 2012 (edited) Need some help creating a small script or code. I need to texture a vehicle. It works with the code below until the vehicle respawns. It respawns with the original color. I am using the simple vehicle respawn script. Is there a way to make any vehicle of a type IE: MH6J_EP1 get the setobjecttexture loaded to it so respawned with the applied texture? this setobjecttexture [-0.1,""\ca\ca_e\data\flag_knight_co.paa""]"; I can use it in the description.ext , init.sqs, or script called from the init.sqs I searched and looked at MR.M script guide. Thank you in advance.. Edited December 1, 2012 by rrpatch Share this post Link to post Share on other sites