TriGGa 10 Posted November 27, 2012 trying to create UN AI with custom weapons in a mission , currently using the following but its not working...I think i have the removeallweapons line in the wrong area. man = _group createunit ["UN_CDF_Soldier_AAT_EP1", [(getMarkerpos _marker select 0) + 10, getMarkerpos _marker select 1, 0], [], 0, "Form"]; man removeallweapons; man addMagazine "PG7V"; man addMagazine "PG7V"; man addWeapon "RPG7V"; man addMagazine "30Rnd_545x39_AK"; man addMagazine "30Rnd_545x39_AK"; man addMagazine "30Rnd_545x39_AK"; man addWeapon "AKS_74_U"; Share this post Link to post Share on other sites
twirly 11 Posted November 27, 2012 Hi... check here for the proper use of removeallweapons... http://community.bistudio.com/wiki/removeAllWeapons Share this post Link to post Share on other sites