krumpo 1 Posted November 9, 2012 I am writing a prisoner rescue mission and have a problem where my disarmed prisoner (player) can still use ACE's knockdown. I need a way to either disable ACE's knockdown for a specific player and be able to enable it again, or somehow detect a knockdown event and punish the player somehow. Right now my prisoner can knockdown guards without consequence which is kind of problematic. Share this post Link to post Share on other sites
Guest Posted November 9, 2012 ACE related questions belong in the ACE thread. Share this post Link to post Share on other sites