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KenLee318

Removing IFAK items in rucksacks when using the ACE wounding systems.

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Searched but couldn't find the answer.

So I decided to start really using the ACE wounding systems, used it before. Thought not going to be a problem.

The trouble is I can't find a way to remove the IFAK magazines (Meds, whatever its called. Bandages, morphines...) that are in the rucksacks. I want some units to only carry equipment but not these med supplies. They seem to be unable to be removed. I used the following in the units' init field after I added the rucksack (RUSH 72 if you might want to know)

[this, "MAG", "ACE_Bandages", -1] call ACE_fnc_Removegear;
[this, "MAG", "ACE_LargeBandages", -1] call ACE_fnc_RemoveGear;
[this, "MAG", "ACE_Morphine", -1] call ACE_fnc_RemoveGear;
[this, "MAG", "ACE_Tourniquet", -1] call ACE_fnc_RemoveGear;

But it wouldn't work. I can't find anyway to do that. Does anyone have a solution?

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ACE related questions belong in the ACE thread:

http://forums.bistudio.com/showthread.php?129084-ACE-for-OA-1-13

§7) Search before posting

If you have a question, please use the forum search function before posting to make sure that it hasn't been answered before. There is a big chance it has, not only does searching help to keep the forum free of multiple threads it will also help you to get an answer much quicker.

§8) Post in the right forum & right thread

Please ensure you make new threads in the correct forum, if you're unsure of which forum to post in feel free to ask a moderator. If a thread exists for the topic you wish to post about you must use it, for example all ACE questions belong in the ACE thread. All addon/mod questions belong in the thread for that addon/mod. In the case of DayZ discussions they should be posted on the DayZ forums, this includes problems with the Modification. The troubleshooting forum is not for problems with Addons and Mods!

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