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mikeap

So..About that pathfinding?

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I'm not going to beat a dead horse on this issue; We've already established that the AI pathfinding is horrid.

More importantly though, what's the next step? Is there going to be a fix for this? Or are we just suppose to turn our heads the other way and pretend everything is ok?

Staying optimistic. With a fix for pathfinding, this game could be killer. Until then, it is very hard to manage more than one ground unit at a time.

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Please use one of the existing pathfinding threads. I do not see the usage of yet another one as it will simply lead to the same discussion.

Lets try to start posting in already existing threads, the past few days everybody had his saying but lets keep the forums nice and tidy :)

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