Jump to content
Sign in to follow this  
jollysam

Chimney Smoke/Window lights in Shapur

Recommended Posts

Hello everyone,

I am making a short mission involving the Shapur map. On Shapurs main menu animation, I notice chimney smoke coming from the factories and industrial areas in the background. Is it possible to add this to my mission in the editor? I think chimney smoke and window lights would help alot towards making Shapur feel like a busy industrial zone, and not just an abandoned wasteland.

I have looked up chimney smoke/house lights/etc here and on Armaholic, but the information I have found only refers to Utes and Chernarus, not the Takistan maps. Any help, or links to relevant tutorials (that work with the Shapur map) would be very appreciated.

Thanks alot,

JollySam

Share this post


Link to post
Share on other sites

I hate to 'bump' this thread, but I am still very interested in an answer to this one...

Otherwise, does anyone know where I could find any tutorials where I can find the answer?

Share this post


Link to post
Share on other sites

lightAttachObject

ParticleArray

Two links that might help you out, especially the first one. You can also use createVehicle to attach a lightobject to a house, but that'll be alot of work to do it for the whole map manually.

This is something I just came up real quick, and it isn't really perfect, since it requires lots of manual work and ParticleArray is complex.

Edited by tryteyker

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×