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smacker909

Event handler added to ACM units?

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I have looked and so far hadn't found.. is there a way to add an eventhandler to ambient combat module (ACM) placed units the similar to the below method for adding to ALICE units?

[bIS_alice_mainscope,"ALICE_civilianinit",[{_this addEventHandler ["killed", {[_this select 0, _this select 1] execVM "civKilled.sqf"}]}]] call bis_fnc_variablespaceadd;

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