mpatton 10 Posted July 11, 2012 Hi, I have a question about using the pickweaponpool command in a trigger. I currently have a trigger set to Radio Alpha: pickWeaponPool box; endMission "end1"; This works well, but it forces all players to put all of their gear into one single crate (named box) before ending the mission. I'm wondering if there's any way to have pickweaponpool take every player's gear (4 total) and place it into one crate at the beginning of the next mission. I will have this set up as a campaign so that weaponpool works, and it will be played multiplayer. Thanks in advance. Share this post Link to post Share on other sites