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guruabdul

Server saying globalChat

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How would I go about doing this? Should I create some artificial unit not playable by player and use it as the "server cryier". Could someone point me in the right direction as to what functions would best suit for such a task? I'd also would like to give a specific name to that unit.

Thanks in advance!

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Place a game logic object, name it server

Place a trigger with:

Condition: whatever you want, I used "time > 2"

onAct: server globalChat format ["%1: OBEY ME","SERVER"];

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