bloblet 10 Posted May 11, 2012 Recently I've tinkered with the death sequence post-processing and tried to make it an addon. So far I've got playerKilledScript = "\NoRedPulse\scripts\onPlayerKilled.sqs" in my config, and it works but the problem is that it prevents missions from overriding it. Is there a better way? Share this post Link to post Share on other sites