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valhallanguines

Help with Command Module

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Okay, so this is somewhat of a crazy question, but I want to make either an Infantry Battalion or Combined Arms Battalion. Moreover, I want to have platoons leaders in charge of platoons. So I want to play as a LTC in command of the Bn and be able to command all five of my companies, including the Headquarters Company. At the same time I am giving commands to the company commanders, I want the company commanders, who are AI, to be giving orders to their PL, who are in turn giving orders to their squad leaders. I can get an infantry platoon to work well enough, but I do not know how to get a company to work correctly, let alone a battalion. I need a way to have command structures within command structures... Is there any way to do this?

Very Respectfully,

Greeson

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High Command includes some kind of ChainOfCommand feature you can turn on that might work the way you want. Never tried it as ArmA is more of a tactical simulator rather than a strategic simulator however.

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Yes I understand that it's not strategic. I read the section in your link about chain of command but can anyone explain how that works in a little more depth? Sorry not very good at all this.

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I think you just put down your High Command - Commander module, then in it's properties page put this:

Name:

BIS_HC_0

Init:

BIS_HC_0 setvariable ["chainofcommand",true];

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Alright I will give it a try. Thank you very much!

---------- Post added at 04:15 PM ---------- Previous post was at 04:04 PM ----------

So I tried this with a company sized unit and it just gave them to me all as subordinates. Basically I have command of twelve squads instead of three platoons...

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Yeah, I've been messing around with this a bit and I have absolutely no idea how it's supposed to work. :( I either end up with control of just the one guy or everyone. Hopefully Gaia or someone that uses HC can pop in with some answers. :)

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I certainly hope so! I spent the last couple of hours reading through the Soviet Army Troops Organization and Equipment Manual June 1991 and I want to get a Motor Rifle Co and VDV Co working with this, then hopefully some Bn sized units!

---------- Post added at 04:44 PM ---------- Previous post was at 04:41 PM ----------

I was reading through the Wiki one last time and it says BIS_HC_#, does changing that number from 0 make a difference?

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This mod might work for you? Seems the only people to make examples for High Command are the same people that take down perfectly fine example links for whatever reason. I've found like 7 dead links to examples and not a single working example of anything. Might try this link. There's some examples in there that supposedly work, but I couldn't get it to work. :)

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I read one of the explanations on how to make it work here on the forums but not only could I not figure out what the heck we was talking about, it didn't work when I tried it.

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