armatwo 10 Posted September 11, 2011 I use an odd config for my key binds in all games. In brief this is how I'm setup. Mouse 1 - Forward Mouse 2 - Fire Space - Optics A - Stance Up S - Back D - Strafe Left F - Strafe Right Shift - Duck Left CTRL - Prone When I try to use this config, I can not walk forward and when I fire I can only semi fire and it fires on release of Mouse 2 not on key press. When I toss a grenade I am no able to change the grenade, I am only able to throw the grenade with minimal power resulting in a toss 5ft from my body. So in order to make this work I have to remap keys in my Logitech mouse driver software. Mouse 1 remaps to - W Mouse 2 remaps to - Left Click By doing this everything works properly. I can walk/run forward and I can shoot and toss grenades. Still I would like to play the game without remapping the keys in my Logitech mouse driver software. Why: 1 - It is time consuming and feels like it shouldn't be needed. For less experienced players this would be a road block. 2 - By remapping keys (W for example). I lose access to that key by not being able to bind it to another action, as both W and Mouse 1 are bound to the same action. 3 - By mapping (Left Click) to Mouse 2, I am forced to use Mouse 2 to select everything from within all menus, inventory, communication tabs, etc. This gets annoying fast, as it is very unnatural. Most games work properly with my config. If I remap Mouse 1 and Mouse 2, Mouse 1 is always click regardless if I rebind it's action. Most games do not consider Click and Action as the same task. Nor should ARMA 2. I really dig the ARMA series, but this issue has plagued both titles in this series. I would be V-E-R-Y regretful if this issue get resolved by the time ARMA III is released. Addressing this issue in a future ARMA II patch would be much appreciated as well. Share this post Link to post Share on other sites