jantsik 0 Posted September 4, 2011 Hi ppl! I'm making a mission for CWR2s Everon, it's something like "warfare". Anyway, i want the game time to skip 2 hrs after every 5 minutes irl I've searched other forums and so on, but i couldn't find a good solution for this. If your awnser includes using a script or smth, please explain to me how to use scrips,where to place them and so on... cuz the last time i did something like this was 5 years ago, i don't remember anything anymore...:o Share this post Link to post Share on other sites
KC Grimes 79 Posted September 4, 2011 Are you looking to literally skip 2 hours after 5 minutes of real time, or are you trying to "speed up" ingame time to make ingame time of 2 hours = real time of 5 minutes, aka 24 ingame mins = 1 real minute? Share this post Link to post Share on other sites
jantsik 0 Posted September 4, 2011 Both would be great, then i can test and see which one i like more... tho i was talking about skipping 2 hrs, after 5 minutes of playing the game in real time Share this post Link to post Share on other sites
neokika 62 Posted September 5, 2011 (edited) Hi, Something like this maybe: if (!isServer) exitWith {}; private ["_delay", "_increment"]; _delay = 540; _increment = 2; while { true } do { private ["_date", "_hour"]; _date = date; _hour = (_date select 3) + _increment; _date set [3, _hour]; setDate _date; sleep _delay; }; To implement this: Create a file called init.sqf in your mission root folder if you don't have it already Put inside init.sqf: [] execVM "skipTime.sqf"; Create a file in your mission root folder with name skipTime.sqf Paste the code above inside the skipTime.sqf Not tested, _neo_ Edited September 5, 2011 by neokika Share this post Link to post Share on other sites