ZZEZ 10 Posted August 30, 2011 I'm curious how can I enable it on my tank?I looked all over the BI configs of the T72 and T55 - 72 has it but 55 doesn't and I don't see the difference, what am I missing?I am talking about the page up/down system that sets the zero for a specific distance. Share this post Link to post Share on other sites
soul_assassin 1750 Posted August 30, 2011 Did you look in the arrowhead configs or the arma 2 configs? They are in the turret defenitions, don't remember them off the top of my head. Share this post Link to post Share on other sites
ZZEZ 10 Posted August 30, 2011 Arrowhead configs, I had another look and..no luck, heres the T72 config if you wanna take a look? http://pastie.org/2454645 Share this post Link to post Share on other sites
soul_assassin 1750 Posted August 30, 2011 from bradley config: class Turrets: Turrets { class MainTurret: MainTurret { turretInfoType = "RscWeaponRangeZeroing"; discreteDistance[] = {100,200,300,400,500,600,700,800,900,1000}; discreteDistanceInitIndex = 5; gunnerHasFlares = 0; gunnerAction = "M2A2_GunnerOut_EP1"; gunnerInAction = "M2A2_Commander_EP1"; gunnerGetInAction = "GetInHigh"; gunnerGetOutAction = "GetOutHigh"; minElev = -9; maxElev = 59; initElev = 0; soundServo[] = {"\ca\Weapons\Data\Sound\gun_elevate2",0.001,1.0}; weapons[] = {"M242BC","M240_veh","TOWLauncher"}; magazines[] = {"1200Rnd_762x51_M240","2Rnd_TOW2","2Rnd_TOW2","2Rnd_TOW2","2Rnd_TOW2","2Rnd_TOW2","210Rnd_25mm_M242_APDS","210Rnd_25mm_M242_HEI","210Rnd_25mm_M242_APDS","210Rnd_25mm_M242_HEI"}; class OpticsIn { class Wide { initAngleX = 0; minAngleX = -30; maxAngleX = 30; initAngleY = 0; minAngleY = -100; maxAngleY = 100; initFov = 0.117; minFov = 0.117; maxFov = 0.117; visionMode[] = {"Normal","NVG","Ti"}; thermalMode[] = {0,1}; gunnerOpticsModel = "\ca\tracked_e\gunnerOptics_M2A2"; gunnerOpticsEffect[] = {}; }; class Narrow: Wide { gunnerOpticsModel = "\ca\tracked_e\gunnerOptics_M2A2_2"; initFov = 0.039; minFov = 0.039; maxFov = 0.039; }; }; class Turrets: Turrets { class CommanderOptics: CommanderOptics { minElev = -25; maxElev = 60; initElev = 0; minTurn = -360; maxTurn = 360; initTurn = 0; weapons[] = {"SmokeLauncher"}; magazines[] = {"SmokeLauncherMag","SmokeLauncherMag"}; turretInfoType = "RscWeaponRangeFinder"; gunnerAction = "M2A2_CommanderOut_EP1"; gunnerInAction = "M2A2_Commander_EP1"; gunnerGetInAction = "GetInHigh"; gunnerGetOutAction = "GetOutHigh"; gunnerOpticsModel = "\ca\weapons\2Dscope_com2"; gunnerOpticsEffect[] = {}; class ViewOptics { initAngleX = 0; minAngleX = -30; maxAngleX = 30; initAngleY = 0; minAngleY = -100; maxAngleY = 100; initFov = 0.155; minFov = 0.067; maxFov = 0.155; }; startEngine = 0; gunnerHasFlares = 1; }; }; }; }; Share this post Link to post Share on other sites
ZZEZ 10 Posted August 30, 2011 I copied the following lines: turretInfoType = "RscWeaponRangeZeroing"; discreteDistance[] = {100,200,300,400,500,600,700,800,900,1000}; discreteDistanceInitIndex = 5; To the main turret, the range laser thing shows up but the zeroing with page up/down doesn't show up..any ideas? Share this post Link to post Share on other sites
soul_assassin 1750 Posted August 30, 2011 check the config for the weapon: M242BC... Share this post Link to post Share on other sites