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Anti-aliasing settings question

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Hi guys,

I have a HD6950. Have a question about the anti-aliasing settings.

The settings disabled, low, normal, high, very high are self-explanatory.

What are settings 5,6,7,8 correspond to?

Here is a screenshot.

Arma2AASettings.png

Are the 5,6,7,8 AMD specific or does nvidia have them too?

Thanks. :)

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I believe it's something like this...

low=1.5xAA

Med=2xAA

High=3xAA

Very High=4xAA

and so on... At least I think that's right.

CHECK THIS OUT! FXAA. Different method for smothing jaggy edges.

BIS Forum post about FXAA a new Anti Aliasing method.

http://forums.bistudio.com/showthread.php?t=123121

AA can be very resource intense and this is an alternate method.

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I believe it's something like this...

low=1.5xAA

Med=2xAA

High=3xAA

Very High=4xAA

and so on... At least I think that's right.

CHECK THIS OUT! FXAA. Different method for smothing jaggy edges.

BIS Forum post about FXAA a new Anti Aliasing method.

http://forums.bistudio.com/showthread.php?t=123121

AA can be very resource intense and this is an alternate method.

An alternative as you are running a 6000 Series card. Go to the driver options in the AMD control centre and turn on Morphological Filtering, Turn off AA in game but bump up the 3D rez

10811.th.jpg

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Read the WHOLE BIS POST. AMD's MLAA uses allot of system resources. FXAA is a shader filter and uses tiny itty bitty resourses with nearly or better results. There is allot of movement on the method and the creator is fine tuning it for the Arma2 engine pretty much daily.

It's worth a forum thread read.

I think AMD's Method for AA is the most resources intense of all.(FPS Killer)

Edited by AJAX420

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Thanks for the replies, but i'm still not sure what the difference is between the low normal... and the 5,6,7,8 settings...

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