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Jagermeisters

Odd config.cpp for FDFmod?

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I've been trying to edit FDFmod's config.cpp. I want the soldier model to also be the officer model; so they look the same. I've done this with a few other mods, but FDF's config seems to have no effect.

class SoldierWB : Soldier

{

//-- basic western soldier

model="MC vojakW2";

hiddenSelections[] = {"medic"};

class OfficerW: SoldierWB

{

//--

//picture=igrenadier;

picture=\misc\frcky.paa;

nameSound="officer";

scope=public;

model = "mc vojakwo2.p3d";

Usually, if I change those model names around, it changes in game. But it doesn't do anything in FDF. There must be something I don't know. Maybe the officer model is already set in the FDF missons? Someone enlighten me!

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When you change that, you are actually doing it to the original units, and not the FDF ones

The FDF config.cpp is in one of the addons pbo... I think that it was called like fdf_men_cfg.pbo or something

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It's IN a pbo file? Man...I don't even know how to view it. Thanks for the quick response, though!

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It's IN a pbo file? Man...I don't even know how to view it. Thanks for the quick response, though!

It really depends on which units you want to replace. From your first post it seems like you were trying to replace the West soldier, but is that really what you were trying to do or did you want to replace the FDF units?

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