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A-SUICIDAL

East hold fire during chopper extraction?

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I made a single player mission that is basically just dog-fighting. If the player ejects they can then radio for a chopper extraction that takes them back to base. The problem is the chopper always gets shot down. lol.

Is there a a simple way to script things so that only during the chopper extraction - that the entire east side holds fire until the player is dropped off back at base? Then maybe I could just turn it on and off during and after the extraction using:

east_hold_fire = true;

east_hold_fire = false;

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I know the simple, time-consuming way to do it.

Take the leader of every group with AA weapons and name it in the init field:

threat1 = group this

Give the chopper a waypoint that will be reached as it enters the dangerous area. In the OnAct of the waypoint put:

threat1 setcombatmode "blue"; threat2 setcombatmode "blue";

Then in the Transport Unload waypoint put:

threat1 setcombatmode "green";

Or you could just be sneaky and make the chopper have an Independent pilot.

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just make the heli captive:

heliname [url="http://community.bistudio.com/wiki/setCaptive"]setCaptive[/url] true;

set it to false and enemys will shot at it again.

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