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Ghost

SD Zargabad CO12

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V1C of my SD Zargabad mission is finally ready for public consumption. Been working on this mission on/off for a while now and have played it hundreds of times with my local group. Best test team I know Thanks to all of you for putting up with my blabbering.


  • Palehorse
    WardenMac
    BigLarry
    Ceej
    Blacknight
    Oglesbee
    Patterson
    Will
    Gordo
    Kylania
    Plank
    Bobbitt
    and anyone else I am forgetting at this time.

Features:

Uses R3f Revive

Optional use of RH weapon packs. Note: If you use RH you will need ALL RH weapon packs (HK416,M4/M16,MK18,M14,PDW,Pistol,MGS,SMG,M40,AK's)

Completely random locations of units in buildings, patrols, and objectives. Every play should be different.

Vehicles at base camp respawn after 5 minutes if destroyed or cannot move as long as no alive players are inside them.

Has lights out feature for true night ops - Just destroy the power plant on map.

Can specify the accuracy of enemy AI at parameters screen.

Both ACE and non-ACE included.

Facts:

Objective Markers are client side to help eliminate global errors especially with JIP. If a client has an issue with his markers disconnect and reconnect and the markers should be updated.

If an Objective is say a unit he may wonder from his marked location, so be prepared to search around.

Dont forget to check high and low and watch those openings.

Zargabad may have some unfriendly devices in the area.

Designed to be played on a Dedicated server.

May be demanding on some machines due to high unit counts ~ 150-180.

Issues:

Objective markers may not be the same for every client but should be close enough. If there is an issue disconnect and reconnect

It may be possible for an objective to not move to its random location because of a glitch that may happen due to how random the scripts are. After 20+ tests with almost max players only had 1 error that was not show stopper.

Because ammo boxes are client side they may appear in slightly different positions.

If you destroy a building and it covers the ied boxes that you need to destroy you probably will not be able to ever blow them up.

Armaholic SD Zargabad Co-12

SD Zargabad CO12 V1C

Edited by Ghost

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I updated this mission to V1C. Download includes both ACE and non-ACE versions. Enjoy! :)

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