zuff 10 Posted May 25, 2011 I'm setting up a target range for new players to practice on. I've included various vehicles, a refilling ammo crate, target range, pop-up targets etc. What I'm trying to do is setup the Vehicle Cardboard targets to respawn after destroyed. I tried using Tophe's resupply script but it doesn't seem to work. Anyone have any ideas? Also, suggestions for adding more stuff to the practice range would be appreciated too! I'll link the mission file when I'm done for others to use. Share this post Link to post Share on other sites
demonized 20 Posted May 25, 2011 place this in any units initline: this addEventHandler ["killed", {_this execVM "targetRespawn.sqf"}]; save this below as targetRespawn.sqf and place in mission folder. _old = _this select 0; _pos = getPos _old; _dir = getDir _old; _typ = typeOf _old; sleep 5; // set the time until respawn here, default is set to 5 seconds. if (isServer) then { deleteVehicle _old; _trg = createVehicle [_typ, _pos, [], 0, "NONE"]; _trg setDir _dir; _trg setPos _pos; _trg addEventHandler ["killed", {_this execVM "targetRespawn.sqf"}]; }; Share this post Link to post Share on other sites
zuff 10 Posted May 25, 2011 Excellent! Thank you very much. Share this post Link to post Share on other sites