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MrZ

Randomly activated waypoints

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How do I create a waypoint dynamically while the game is running? Or, alternatively, how do I make it so I can activate a waypoint #1 while moving towards #2 and therefore be redirected towards #1? This was done by BIS in the original campaign, so it has to be possible to do this somehow

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Found it! It's the 'move' command. Slightly non-intuitive, but hey...

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