lozz08 10 Posted January 29, 2011 (edited) This is my first ever attempt at making an addon. I just made a plane (read:one flat square, not a jet :o) in 02PE. If I try adding the tex in UV mapping it gives an error in bulldozer even the first time. When I load my texture for the first time in 02, using the faces (shortcut E) dialog, the plane previews in blender properly. However, when I loaded up arma2 and placed the plane in the editor, I got the good old "cannot load texture" error. So I open my model back up in 02, and what do you know? same error in bulldozer, yet it worked the first time in bulldozer. I have tried changing the path in the batch rename thingy from P:\myname\pbofolder\data\filename.paa to just \pbofolder\data\filename.paa but no dice. I have tried with other textures that I know work with other addons. This is my last hurdle to finally get my first addon going in-game, so it's a bit frustrating to be stumbling here... EDIT Oh damn, what a single backslash can do... lol. Well, I was going to ask another simple question anyway. I am trying to use this plane to create a single flat white outline. Currently it has a black background, but I want to use the same texture as the alpha channel to make the whole plane transparent except for this outline I have. Double edit and I found a new problem... In the editor i tried to "addaction" to my plane but no action showed up when the player was near the object... Edited January 29, 2011 by lozz08 D'oh Share this post Link to post Share on other sites