ssm4862 10 Posted January 25, 2011 hi. I want need someones help. Over time, I want to create an explosion of explosives. However, in time, and I want to eliminate the bomb. ( + Action Menu) How do make? If you have a example mission let me know. please help me. :bounce3: Share this post Link to post Share on other sites
MeIvin 10 Posted January 25, 2011 Hello, if you use a trigger to trigger the explosion call it whatever. Then use an addAction on the device that explodes. (ie. _bombaction = bomb addAction ["eliminate the bomb",eliminatethebomb.sqf] so, then in your main mission folder you have the eliminatethebomb.sqf which can look like this: deleteVehicle whatever; That will delete the trigger, and the explosion won't be triggered. There's probably neater ways to do this, but here was a solution that should work just fine for the basic addAction (in SP - haven't tested this in MP). Kind Regards Melvin Share this post Link to post Share on other sites