splatsh 10 Posted January 22, 2011 If I give a medic a support waypoint with: wp08 = _spawngroup addwaypoint [_cpos, 0]; // Position player wp08 setwaypointtype "SUPPORT"; wp08 setWaypointSpeed "FULL"; wp08 setWaypointStatements ["true",""]; How to cancel that wayoint and give it one other waypoint, one "MOVE" waypoint for example? I did try this, but it did not work: wp09 = _spawngroup addwaypoint [_cpos, 10]; // Position player wp09 setwaypointtype "MOVE"; wp09 setWaypointSpeed "FULL"; wp09 setWaypointStatements ["true",""]; Share this post Link to post Share on other sites
bhaz 0 Posted January 23, 2011 deleteWaypoint wp08; Unsure as to whether this will cancel the actual move order at the support position. Share this post Link to post Share on other sites
splatsh 10 Posted January 23, 2011 deleteWaypoint work fine =) Thanks Share this post Link to post Share on other sites