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ssm4862

not alive player mission END

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I have two questions. Please help me.

1) If the player does not exist, and I want to fail the mission.

2) there is a trigger in the squad and I want to fail the mission.

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Player is dead:

!alive player

Check if a unit doesn't exist (pointless unless the mission is multiplayer):

isNull unitName

Fail the mission:

failMission "LOSER"

Edited by bhaz

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