dinger 1 Posted May 11, 2002 I'm working on an artillery script, and I'm trying to get it as close to the manual as possible. It'd be nice to allow the option of laser polar plots and CLGMs, but to do these things I need to be able to find the laser target out in the OFP world. The command to do so is "nearestobject", and the format is nearestobject [x, y, z, "Type"]. The laser designator dot has the object name "LaserTarget". The target in the OFP world is something like a 8-hex OFP ident followed by a poundsign and "lasertgt". Doing a nearestobject for "Laser Target", "LaserTarget", "LaserTgt" or "NOID" does not turn it up. Any ideas? Share this post Link to post Share on other sites