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MAJORdorMo

Disable radio in multiplayer

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Is there any way to disable radio in multiplayer? I want to make a mission where if one team destroys a radio tower, limiting the other team to direct communications.

I tried the following:

1. a script that removes the radios from their inventories. Radio still worked despite the fact that it wasn't in their inventories.

2. enableRadio false; This didn't do anything.

Is this just impossible? Right now I just have a hint popup that says "Radio tower is down! Switch to direct communications.", which is fine (we all trust each other), but I'd much prefer to actually disable radio.

(Sorry about putting this in the wrong section earlier).

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Hello,

What do you mean with disable radio, which functions do you want disabled?

Do you mean the radio triggers? (0-0-X)

Or do you mean the ingame VoIP?

This could be good to know to be able to assist you.

Regards

Melvin

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Sounds like you're using ACRE and thinking that radios are supposed to be used for communication in game. They aren't. ACRE is all designed around chat channels and tie in with inventory items and TeamSpeak in magical and mystical ways, it's nothing default or part of the game.

I'm unaware of any scripting method to selectively prevent a player from using a specific type of multiplayer chat though. Anyway, I'm pretty sure military radios don't rely on a central tower to work. :)

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Hello,

What do you mean with disable radio, which functions do you want disabled?

Do you mean the radio triggers? (0-0-X)

Or do you mean the ingame VoIP?

This could be good to know to be able to assist you.

Regards

Melvin

Sorry, I shouldn't have said radio. I mean Side chat, Group Chat, and pretty much every "chat" except direct.

So yeah, in game VOIP ^_^.

Sounds like you're using ACRE and thinking that radios are supposed to be used for communication in game. They aren't. ACRE is all designed around chat channels and tie in with inventory items and TeamSpeak in magical and mystical ways, it's nothing default or part of the game.

I'm not using ACRE, I was talking about side chat, group chat, etc. I want it all disabled except direct. I thought removing the radios from the inventory (they are there by default) would work, but it didn't do anything.

I'm unaware of any scripting method to selectively prevent a player from using a specific type of multiplayer chat though. Anyway, I'm pretty sure military radios don't rely on a central tower to work. :)

I know they don't, but I just wanted some kind of extra incentive to protect/take out that objective (it is a PvP game).

EDIT: I am an idiot. I now realize the radios in the inventory have nothing to do with communications.

Edited by MAJORdorMo

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