Jump to content
Sign in to follow this  
Jurugi

HUD initializing and such

Recommended Posts

NVM. The problem was I'm using CutText so whenever a mission put up a GUI or a text thing of its own it would stop working (or on death the revive script), so I just have to recall the cuttext to re-put the text

Edited by Jurugi

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×