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A-SUICIDAL

Vehicle trigger fails after vehicle respawns

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I have a radius 5 repeatedly vehicle trigger that is grouped to a littlebird so only the little bird can activate the specific trigger. The trigger *does work*, but after the little bird is destroyed and respawns back at base, I then hop in the littlebird and fly over to a service area and land on the helipad/trigger, but the trigger stops working. The trigger uses the condition...

this and ((getpos (thislist select 0)) select 2 < 1)

Does anybody know how to get this trigger to work after the vehicle respawns?

The reason why I have the trigger grouped to the littlebird is so that other other vehicles cannot activate it. Thanks in advanced.

---------- Post added at 11:27 PM ---------- Previous post was at 10:20 PM ----------

I figured it out. The way I fixed it was... I added a another trigger that detects when the littlebird respawns using as a condition...

alive littlebird

and for the trigger activation I used...

trigger1 triggerAttachVehicle [littlebird]

So I guess when the little bird respawns, it was no longer grouped to the trigger. By using "triggerAttachVehicle" I was able to regroup the trigger to the vehicle when it respawned.

Edited by A-SUICIDAL

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