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RangerX3X

fadeSound Problems

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I am unable to get fadeSound to work.

http://community.bistudio.com/wiki/fadeSound

If I use 5 fadeSound 0, the sound does not fade smoothly over 5 seconds, it simply is the normal volume for 5 seconds and then there is no sound at all.

Increasing the value from 5 to a higher value does nothing - it simply allows normal sound for that value and then nothing - no smooth fade.

fadeMusic works great for the game tracks, but the fadeSound being broken is causing me some issues in intro's.

I searched the bug tracker and could not find anything relating to fadeSound.

Any suggestions?

Edit:

Found this link in another post:

http://dev-heaven.net/issues/show/2243

Apparently searching for "fade" or "fadesound" on that site does not produce any results because the issue is CLOSED.

It is broken for ArmA 1.07 but works for OA.

I testing this using 15 fadeSound 0 in:

ArmA v. 1.07.71750 - broken

OA v. 1.54.72888 - works

Is this a game-breaking bug? Depends on who you are - if you are someone who just plays MP then you probably couldn't care less. If you are someone who designs missions and does elaborate intros/outros/cutscenes and only owns ArmA - you are screwed.

Nice way to sell your new addon BI - stop working on the core game. Since when did you become EA?

Edited by RangerX3X
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I presume that between the release of the final 1.07 patch and final 1.54 patch they fixed that issue, so if and when the next patch for Arma 2 rolls around I bet you'll see it as a fix.

But one question - why are you using Arma 2 if you have OA? :confused:

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Nice way to sell your new addon BI - stop working on the core game. Since when did you become EA?

thisthreadagain.jpg

There's still going to be new patches for ArmA2.

(Yes, this is official. No, I am not going to bother to find those posts for you.)

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But one question - why are you using Arma 2 if you have OA? :confused:

Sometimes I make missions that do not involve Takistani's or the islands, and I make them in Arma 2 so as not to do anything that would require OA to play the missions when I release them.

thisthreadagain.jpg

There's still going to be new patches for ArmA2.

(Yes, this is official. No, I am not going to bother to find those posts for you.)

Yet another useless reply from someone who only wishes they could rise above forum troll status.

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